Ludics, Dialogue and Interaction: PRELUDE Project -...

Ludics, Dialogue and Interaction: PRELUDE Project - 2006-2009. Revised Selected Papers

Marie-Renée Fleury, Samuel Tronçon (auth.), Alain Lecomte, Samuel Tronçon (eds.)
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This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE, an acronym for “Towards Theoretical Pragmatics based on Ludics and Continuation Theory”, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR). The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability.

Anno:
2011
Edizione:
1
Casa editrice:
Springer-Verlag Berlin Heidelberg
Lingua:
english
Pagine:
221
ISBN 10:
3642192106
ISBN 13:
9783642192104
Collana:
Lecture Notes in Computer Science 6505 Lecture Notes in Artificial Intelligence
File:
PDF, 2.12 MB
IPFS:
CID , CID Blake2b
english, 2011
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